XCode & X11 installation
To compile the software, the developer tools from apple need to be installed if they are not on your system. You can check for the availability of the "gcc" command to find out.
"The easiest way to get a compiler is to install Developer Tools, also known as XCode. Developer Tools/XCode includes gcc. It is often found on your OS X Install CD/DVD, but if it's not, you'll have to download it from ADC. To download it from ADC, you'll have to join ADC." Try: http://developer.apple.com/technologies/xcode.html
Similarly, the X11 applications should also be available on the Installation discs, or may be downloaded.
Setting up compilation environment
For a compilation environment, MacPorts
works fine. However, you may also consider using Homebrew
, as it appears clearer, less bloated and thus things go faster.If your choice was MacPorts...
Install MacPorts, add /opt/local/bin and /opt/local/sbin to your $PATH and execute
sudo port selfupdate
sudo port install gtkmm subversion
Fetch a beer. This will take a while.If your choice was Homebrew...Install Homebrew
, and execute (instructions not finished yet...)
brew install gtkmm opensslCheckout, compile and launch
After this you should be able to compile GtkEveMon: Check out from SVN and "make". Note that you need X11 installed in order to start GtkEveMon. Start X11 from your applications / utilities, "cd" into "gtkevemon/src" and type "./gtkevemon".
Now, have fun,