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Author Topic: GtkEvemon for Mac  (Read 31531 times)

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Lebastor

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GtkEvemon for Mac
« on: August 01, 2008, 09:39:54 pm »
Some on on Eve-O forums mentioned that GtkEveMon is also for Macs...
Is it possible to get a Mac binary or at least some information about getting this great app to run on Macs?

simlan

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Re: GtkEvemon for Mac
« Reply #1 on: August 02, 2008, 08:57:59 am »
Hello!

First of, GtkEveMon definitely runs under MacOS X. There is, however, only one way of installing GtkEveMon that is reported to work. I'll describe this in short here, more details are in this thread. There is no "easy installation" available, because nobody created a working package yet. If you can provide such a package, please support the project and offer your help.


The hard way: Compiling GtkEveMon


In order to compile GtkEveMon, you need

  • A compiler. Check if the command "g++" is available. If not, you have to install XCode (see the post below).
  • X11. You have to start the compiled GtkEveMon binary in the X11 terminal.
  • You can use MacPorts or Homebrew to setup an compilation environment (see post below).
  • Check out GtkEveMon. See the download page for SVN instructions.
  • Compile. "cd gtkevemon" and "make", this should start the compilation.
  • Execute. "cd gtkevemon/src" and execute with "./gtkevemon"


The easy way: Installing GtkEveMon from a package


I'm sorry, but currently there is no MacOS X package for GtkEveMon available. If you can provide one, contact me. There is a package somewhere in this forum, but it seems to only work with MacPorts GTK installed (you get the font issue otherwise).

If you have any fixes, suggestions or questions, just ask here.

Simon
« Last Edit: March 31, 2011, 12:46:21 pm by simlan »

simlan

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Re: GtkEvemon for Mac
« Reply #2 on: August 03, 2008, 04:21:10 am »

XCode & X11 installation


To compile the software, the developer tools from apple need to be installed if they are not on your system. You can check for the availability of the "gcc" command to find out.

"The easiest way to get a compiler is to install Developer Tools, also known as XCode. Developer Tools/XCode includes gcc. It is often found on your OS X Install CD/DVD, but if it's not, you'll have to download it from ADC. To download it from ADC, you'll have to join ADC." Try: http://developer.apple.com/technologies/xcode.html

Similarly, the X11 applications should also be available on the Installation discs, or may be downloaded.


Setting up compilation environment


For a compilation environment, MacPorts works fine. However, you may also consider using Homebrew, as it appears clearer, less bloated and thus things go faster.

If your choice was MacPorts...

Install MacPorts, add /opt/local/bin and /opt/local/sbin to your $PATH and execute

  sudo port selfupdate
  sudo port install gtkmm subversion

Fetch a beer. This will take a while.

If your choice was Homebrew...

Install Homebrew, and execute (instructions not finished yet...)

  brew install gtkmm openssl

Checkout, compile and launch

After this you should be able to compile GtkEveMon: Check out from SVN and "make". Note that you need X11 installed in order to start GtkEveMon. Start X11 from your applications / utilities, "cd" into "gtkevemon/src" and type "./gtkevemon".


Proof



Now, have fun,
Simon
« Last Edit: August 11, 2011, 03:35:01 am by simlan »

Sapphire Mote

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Re: GtkEvemon for Mac
« Reply #3 on: August 26, 2008, 03:01:35 am »
Wow ... I'm glad you masters-of-the-coding-universe are hard at work on this issue.  Gives me something to look forward to!   :notworthy:
<img src="http://girlsonic.com/images/MiE Banner200x100.jpg">

Just launched:  Macs in EVE

45 acp

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Re: GtkEvemon for Mac
« Reply #4 on: December 19, 2008, 06:24:14 pm »
thanks for the write up simlan.  after a couple hours of dling and installing a few things, ive got it to work.